Sound Design Demo 2018 - Bright Memory
This demo was completed in an absurdly short amount of time as a result of a burst of post-GDC inspiration. I very much consider this a work-in-progress. Zombie voices were provided by Marianne and Eric Daugherty.
2018 Sound Design Demo from Emily Meo on Vimeo.
Music Demo 2017
Here's a demo reel made up of my tracks from several commercial games and podcasts that were released in 2017! Apologies if you're looking for Small Talk tracks... those will come out in 2018 instead. Enjoy!
Sound Design Demo 2016 - Unity
I spent the fall of 2016 taking the online School of Video Game Audio Unity class, where I focused primarily on implementation. The resulting reel features original sound effects and interactive music created over the course of the class.
Unity Demo Reel - Angry Bots from Emily Meo on Vimeo.
Music Demo 2016
I worked on a wide variety of music projects in 2016. Here's a demo made up of tracks from commercial games, game jam projects, and podcasts I worked on throughout the year.
Sound Design Demo 2015 - Wwise
I spent the summer of 2015 taking the School of Video Game Audio Wwise class, where I first learned the basics of game audio implementation. The resulting reel features original sound effects and interactive music created over the course of the class.
Wwise Demo Reel - Cube from Emily Meo on Vimeo.
Music and Sound Demo 2015 - Austin Community College
This demo was a collaboration between myself and Geoffrey Greer, and served as our final project for our Audio Engineering III class at Austin Community College. I wrote the music, and we collaborated on the sound effects and overall mix. All voice acting was performed by Whitney Bundock. More of Geoffrey's work can be found here.
Hello, World!
Hi-Score - 2015
I did the sound design for Hi-Score, a short animated film directed by Mary Jane Whiting as her final project at Ringling College of Art and Design. More of Mary Jane's work can be found here.
Hi-Score from Mary Jane Whiting on Vimeo.