transformers.jpg

Transformers: Rise of the Dark Spark

I worked on Transformers: Rise of the Dark Spark from December 2013 through March 2014. I was hired on to help out their one-person audio team complete all the tasks necessary to launch the game by June of that year. My responsibilities included implementation of audio assets in Unreal 3, designing the audio for several cinematics, and tracking down/fixing audio bugs.